What is this place?

For some reason you have reached this little website of mine. I use it mainly to showcase and host all the “stuff” I made. There’s some neat things to see including several of my personal software projects, ramblings and old school works. If you’re more of a DIY guy you might want to take a look at some of my personal electronics projects. I also recently added some of the maps I created for Strife and Doom here.

Most of my personal project and contributions can also be found on my github page here.

There’s a pretty cool paper I wrote in engineering school over there. It’s about Operating Systems. Maybe that will interest you.

Who am I?

My name is Duane Bekaert.

I’m a versatile software architect and programmer with an interest in every field of computer science. I’m experienced with mobile software development, from the lowest to the highest level, especially on Android. I’ve touched a lot of different programming languages including C, C++, C#, Java, Javascript and Python to create a wide variety of software applications for the desktop, web and mobile platforms. I built tools, mobile applications, automation scripts and much more. I tried my hands at many API’s and Frameworks and I have a special interest and love for GNU/Linux and all closely related technologies. I know my way around UNIX and cultivate my love for software programming through numerous personal projects.

Software development is more than just a job for me, it’s a passion. As such I attend every convention and meetup I can to meet new people, learn about new technologies and to keep up to date with the industry. Communication is very important for me. This is where you’re most likely to meet me irl.

Why Iridia?

Iridia is an odd choice for the domain name of a site that’s supposed to showcase my skills and who I am. This name originated around 2008 when I was still playing tabletop RPG’s regularly. I used to play a lot of D&D with my friends, however, we quickly grew bored of D&D. Even as we tried other role games we were never fully satisfied.

I ended up creating a subset of basic rules and we improved on it collaboratively over the course of several years. We needed a name and decided to baptise it after the very first city of the world we created for our campaigns: Iridia. I grew fond of the name and I still like it to this day.

What now?

I think there’s nothing more to tell here, browse the site and if you like what you find, why don’t you stay a while and listen.

All the views and opinions expressed throughout the various pages and articles of this website are my own and do not represent those of my employers (past, present and future). That said, all opinions presented here are subject to change, that's how opinions work.